One or two hits are enough to knock Achilles back on his heels and into Hades’ chilly embrace. This is made all the trickier by the fact that enemies smack hard. Suffice it to say, it’s vital to conserve your energy and pick your moments to strike. He can dodge like Brad Pitt in Troy too, right up until his very limited stamina bar expires leaving the shredded hunk panting like a particularly overweight dog on a hot day in July – should’ve really done more stamina training. The game inexplicably forces a tedious return to the menu rather than a quick-select option during the heat of battle.Īlongside his more exciting skills, Achilles also has a light and strong attack that can be combo’d with the right timing. Mixing up your attacks is the name of the game, which makes it frustrating that Achilles’ powers are so laborious to switch between. In contrast, various shock wave skills will repel those skeletons but do nothing against a Minotaur. Take Achilles’ Spartan kick – delivered with a level of gusto that would make Gerard Butler proud – by way of an example, as it is perfect to knock human-like bosses off balance but is pretty useless against a gang of skeletons. Vastly different skills and items are available to deal with both enemy types, ensuring a satisfying amount of brains are required alongside the usual action-adventure brawn in order to succeed. Achilles must either crowd-control large groups or assess and respond to the attack patterns of singular bosses.
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